How much does Skool charge?
Skool now has two plans. Hobby costs $9/month with a 10% transaction fee, and Pro costs $99/month with a 2.9% transaction fee. Billed yearly, they cost $7.50 and $82 a month.
Last verified 1 November 2026 · Feebite Editorial · Independent fees calculator
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Quick Verdict
Rating: 4.1/5
Best for: creators who want courses and community in one place with predictable platform pricing.
Not ideal for: beginners testing ideas on a tiny budget, or brands needing deep customization and advanced marketing automation.
Fees & Pricing — The Full Picture
Skool’s pricing is straightforward: two plans, with the same features, and a transaction fee that depends on which one you choose. Both plans include unlimited members, courses, videos and live calls, a custom URL and affiliates.
Core pricing
| Plan | Monthly billing | Yearly billing | Transaction fee |
|---|---|---|---|
| Hobby | $9/month | $7.50/month | 10% |
| Pro | $99/month | $82/month | 2.9% |
Example monthly cost scenarios
These examples use monthly billing and the published transaction fees. They do not include taxes, refunds or chargebacks.
| Monthly member revenue | Hobby ($9 + 10%) | Pro ($99 + 2.9%) | Cheaper plan |
|---|---|---|---|
| $500 | $59.00 | $113.50 | Hobby |
| $1,268 | $135.80 | $135.77 | About even |
| $2,000 | $209.00 | $157.00 | Pro |
| $10,000 | $1,009.00 | $389.00 | Pro |
What this means in practice
Hobby is the cheaper way to test a paid community. Once you pass about $1,268 a month in member revenue, Pro costs less, and the gap widens quickly from there.
For example:
- At low revenue, the fixed monthly fee is the biggest issue.
- At moderate to higher revenue, the simplicity becomes a selling point.
- If you want one tool for both course delivery and community engagement, Skool may replace multiple subscriptions elsewhere.
The honest read: Skool is not the cheapest way to start, but it is one of the clearer pricing models for creators who already know they want a paid community or course business.
Key Facts
| Fact | Details |
|---|---|
| Category | Creator-economy |
| Pricing | Hobby $9/month + 10%; Pro $99/month + 2.9% |
| Free plan | No |
| Founded | Founded by Sam Ovens |
| HQ | Not clearly confirmed here |
| Best feature | Combines courses and community in one product |
| Worst limitation | High entry price if you are still testing demand |
What Skool Actually Offers
Skool sits in a useful middle ground between course platforms and community platforms. Instead of forcing creators to stitch together separate tools for content, discussion, and member access, it combines them into one environment.
That means your audience can:
- join a community,
- access course content,
- interact with other members,
- stay inside a single branded experience.
This is attractive for coaches, educators, consultants, and niche community builders who do not want a fragmented setup.
But simplicity cuts both ways. An all-in-one product is only great if its built-in features match your workflow. If you need very advanced funnels, heavy customization, or enterprise-grade integrations, Skool may feel intentionally limited.
Pros
- Two simple plans with the same features: $9/month or $99/month.
- Combines courses and community in one platform, reducing tool sprawl.
- Predictable fee structure is friendlier than platforms with layered transaction fees.
- Better suited to recurring membership models than piecing together separate tools.
- Founded by Sam Ovens, which gives the product clear positioning around creator education and communities.
Cons
- No low-cost entry point in the confirmed pricing, so testing a new idea can be expensive.
- The 10% fee on Hobby is expensive once revenue grows, and even Pro takes 2.9% of paid-group revenue.
- All-in-one simplicity may come with less flexibility than more modular stacks.
- Not the best fit if you mainly need a pure course platform or a pure discussion forum.
How It Compares
Skool’s value depends on what you are comparing it with. If your main priority is simplicity, it looks strong. If your main priority is lowest possible startup cost, it may not.
| Name | Fee | Best For | Verdict |
|---|---|---|---|
| Skool | $9/month + 10%, or $99/month + 2.9% | Paid communities with built-in courses | Best if you want simplicity and one core platform |
| Circle | Higher-end community builders comparing feature depth | Community-focused brands needing more flexibility | Often stronger for customization, but can be more complex and expensive |
| Teachable | Course-first creators comparing course delivery options | Selling standalone courses | Better if courses matter more than community |
The main distinction is this:
- Skool vs Circle: Skool is often the simpler “just run the community” option. Circle is often the more flexible choice for operators who want more customization.
- Skool vs Teachable: Skool is more community-native. Teachable-style tools make more sense if your business is mostly course sales rather than member interaction.
Who Should Use Skool
Perfect for: creators running paid communities, cohort-style education, memberships, coaching ecosystems, or course-plus-community products who want simple monthly pricing and fewer moving parts.
Skip it if: you are still validating your first audience, need the cheapest possible launch option, or want highly customized funnels, design control, and complex automation.
Is Skool Good Value?
For the right creator, yes. For the wrong one, not really.
Skool is strongest when your business model already has some proof:
- you know people will pay,
- you want a membership or community layer,
- you prefer operational simplicity over endless customization.
In that setup, Pro at $99/month is not unreasonable. It may even be cheaper than combining several tools.
But if you are in the idea-testing phase, the fixed monthly fee is harder to defend. Plenty of creators start with lower-cost combinations before consolidating later. That does not make Skool overpriced; it just means it is better for committed operators than total beginners.
How to Get Started
- Define whether you are building a paid group, free community, or course-plus-community offer.
- Map your revenue model so you can judge whether Hobby or Pro works out cheaper at your expected revenue.
- Set up your group structure, course content, and Stripe connection for paid access.
- Launch with a small founding cohort first, then refine onboarding and member experience before scaling.
Sources checked (November 2026)
- Skool pricing: Hobby and Pro prices on monthly and yearly billing, transaction fees and plan contents
- Checked on 1 November 2026. The break-even revenue is our arithmetic.
Frequently Asked Questions
How much does Skool charge?
Skool has two plans: Hobby at $9/month with a 10% transaction fee, and Pro at $99/month with a 2.9% transaction fee. Billed yearly, they cost $7.50 and $82 a month. Skool offers a free trial, but we found no free plan.
Does Skool take a transaction fee?
Skool charges a 10% transaction fee on Hobby and 2.9% on Pro. Hobby costs less until your member revenue reaches about $1,268 a month, and Pro costs less after that.
Is Skool worth it for creators?
Skool can be worth it if you want courses and community in one place and already have a realistic path to paid members. The $99/month Pro fee is easier to manage once revenue is coming in, but it is less beginner-friendly for creators still testing demand.
This review was last updated November 2026. Fees and availability may change — always check Skool's website for the latest information.